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                        Mt. Holz Science Fiction Society
                    Club Notice - 10/29/99 -- Vol. 18, No. 18

       Chair/Librarian: Mark Leeper, 732-817-5619, mleeper@lucent.com
       Factotum: Evelyn Leeper, 732-332-6218, eleeper@lucent.com
       Distinguished Heinlein Apologist: Rob Mitchell, robmitchell@lucent.com
       HO Chair Emeritus: John Jetzt, jetzt@lucent.com
       HO Librarian Emeritus: Nick Sauer, njs@lucent.com
       Back issues at http://www.geocities.com/Athens/4824
       All material copyright by author unless otherwise noted.

       The Science Fiction Association of Bergen County meets on the
       second Saturday of every month in Upper Saddle River; call
       201-447-3652 for details.  The Denver Area Science Fiction
       Association meets 7:30 PM on the third Saturday of every month at
       Southwest State Bank, 1380 S. Federal Blvd.

       ===================================================================

       1. What is Dogma 95?

       My review of the BLAIR WITCH PROJECT made  reference  to  the  fact
       that  it  was  very  nearly  a Dogma 95 film, probably without even
       trying.  In the September 13 NEW YORKER David Denby makes the  same
       observation.   In  the  most recent episode of Roger Ebert's review
       program on TV he said that JULIEN DONKEY-BOY is a  Dogma  95  film.
       Now  a  correspondent  has asked me to explain my take on Dogma 95.
       Well, I cannot claim to be an expert, but here goes.

       Back in the 1960s an issue of MAD MAGAZINE talked  about  audiences
       who  went to see foreign films.  Their illustration was an audience
       watching a film and the image on the screen was of water  with  one
       arm,  limp  at  the wrist rising above the surface.  In other words
       they were watching something depressing.  Even then there  was  the
       idea  that  European art films were serious, depressing, nihilistic
       affairs  and  American  films  were  somehow  lighter.   There  was
       probably  some  truth  to  this.   Most were not as glum as the MAD
       image would indicate though  maybe  Andrzej  Wadja's  KANAL,  which
       takes  place  mostly  in  a  sewer,  might be a candidate.  Roberto
       Rosellini's OPEN CITY is very downbeat also.  It  is  an  anti-Nazi
       film  shot  secretly  in Rome while it was still occupied by Nazis.
       (I picture Rosellini setting up on the street like we see the title
       character  do  in  ED  WOOD.  But when he yells "run" his film crew
       really had something worth running from.)  American  films  of  the
       post-war era like John Wayne westerns were generally lighter fare.

       Flash forward to the 1990s and there is still the division.  We now
       have  computer  techniques  to create visuals that are spectacular.
       Films have never looked better.  On the other hand, there are  very
       few  films  of  much  substance.   The  American  film  industry is
       catering in large degree to the public who spends the most money on
       films.   That is people from age 15 to 25.  That audience tends not
       to like a lot of deep thought in their films.  So the formula is to
       aim  films  at  that  range,  make  them dumb if necessary but very
       visual, and if the film is not theatrically marketable, it  can  go
       direct  to  cable  or  cassette.   There  are not many films of any
       substance being made these days by the major American studios.   It
       is too easy to make a nice looking film without much substance that
       will appeal to the affluent  but  not  well  discerning  audiences.
       Compounding the problem is that good filmmakers like Paul Verhoeven
       make substantial films in their own country, then  get  seduced  by
       the big budgets of the American film industry and never make a film
       of real substance again.  A set of European  filmmakers  have  said
       that  they  are not going to make artificial special effects driven
       films, they are going to make films  in  what  appears  to  be  the
       tradition  of  Roberto  Rosellini.   They will follow a list of ten
       rules drafted by Danish filmmaker Lars von Triers:

       I swear to submit to the  following  set  of  rules  drawn  up  and
       confirmed by DOGMA 95:

       1. Shooting must be done on location. Props and sets  must  not  be
       brought  in  (if  a  particular  prop is necessary for the story, a
       location must be chosen where this prop is to be found).

       2. The sound must never be produced apart from the images  or  vice
       versa.  (Music must not be used unless it occurs where the scene is
       being shot).

       3. The  camera  must  be  hand-held.  Any  movement  or  immobility
       attainable  in the hand is permitted. (The film must not take place
       where the camera is standing; shooting must take  place  where  the
       film takes place).

       4. The film must be in color. Special lighting is  not  acceptable.
       (If there is too little light for exposure the scene must be cut or
       a single lamp be attached to the camera).

       5. Optical work and filters are forbidden.

       6. The film must not contain superficial action. (Murders, weapons,
       etc. must not occur.)

       7. Temporal and geographical alienation are forbidden. (That is  to
       say that the film takes place here and now.)

       8. Genre movies are not acceptable.

       9. The film format must be Academy 35 mm.

       10. The director must not be credited.

       Films that already  have  been  made  following  these  conventions
       include  BREAKING  THE  WAVES  and  THE CELEBRATION.  Obviously the
       mystical number ten was important  in  the  rules  since  even  von
       Triers  himself has never followed his own tenth rule.  (Or perhaps
       is it just not that we know  of.)   THE  BLAIR  WITCH  PROJECT,  by
       chance,  or  perhaps inspired by the same concerns followed Rules 1
       to 7.  And that film's appeal is the immediacy of its action  which
       is certainly one of the goals of Dogma 95.

       The Dogma  95  directors  are  in  a  sense  the  puritans  of  the
       international  film  industry.   This is not in the sense that they
       eschew sex and naughty words in their films, but they have  reacted
       to what they see as excesses in the film industry by creating their
       own strict set of rules to live by apart from the mainstream.  They
       want  a  more  natural,  less  gimmicky  and  not  by chance a less
       expensive mode of filmmaking.  It itself is a gimmick and I am sure
       even  the  Dogma 95 filmmakers admire a great many films that break
       many of their rules.

       Is Dogma 95 in itself a good idea?  One might as well ask if Cubism
       is  a good idea.  It is a movement that will appeal to some and not
       to others.  Most people I talk to do not like Dogma  95  films.   A
       common objection is the use of the hand-held camera.  This is not a
       device that a filmmaker like Rosellini  used  because  it  was  not
       around  in his time.  But he undoubtedly would have appreciated the
       naturalism of filming with a box  you  hold  in  your  hands.   The
       over-use  of hand-held cameras does lead to motion sickness in some
       viewers.

       One thing certain is that Dogma 95 strips away from film a  lot  of
       the  folderol  that distracts from the theme and essence of a film.
       Like other forms of Puritanism it clearly is  intended  to  elevate
       substance  over  style,  which is probably a good thing.  And it is
       not a movement that is going away after one or two films.  I  think
       it will be with us for a while at least.  [-mrl]

       ===================================================================

       2. A WIND NAMED AMNESIA (a film review by Mark R. Leeper):

                 Capsule: This is  a  Japanese  science  fiction
                 animated  film set in the United States.  While
                 it has a few action fights, it is far less than
                 most Japanese anime and it has a stronger plot.
                 Unfortunately  like  an  "X-FILES"  episode  it
                 answers  a  few  questions  and leaves far more
                 questions  unanswered.   The  plot  itself  has
                 similarities  to  THE  DAY  OF THE TRIFFIDS and
                 DAMNATION ALLEY.  Rating:  5 (0 to 10), low  +1
                 (-4 to +4)

       It is San Francisco some time in the 1990s.   The  human  race  has
       somehow  been  reduced  to a brutal, animalistic state.  The cities
       are full of animal-people looking for what food they can find.  One
       unnamed wanderer about twenty years old seems still have his mental
       faculties.  He encounters the mysterious Sophia who also  seems  to
       be  immune  to  the mindlessness.  The wanderer remembers living in
       Arizona when a strange wind came blowing across the land.  The wind
       seems  to  have  blown  away  the  memories and minds of everybody.
       Humans become snarling animals.  The big take from the  small,  the
       strong take from the weak.  Most victimized are children.

       The wanderer tells Sophia that he remembers the coming of the  wind
       and  the  loss  of  all  his intelligence and memory.  He remembers
       fighting to wrest sausages  from  some  young  children.   Then  he
       stumbled   onto   a  government  defense  facility  where  a  dying
       scientist, Johnny, had been working on memory enhancement.   He  is
       able to restore the wanderer's ability to remember and even some of
       the memory.  But Johnny dies shortly after the wanderer finds  him.
       Sophia  listens  to  the  wanderer's  story  and  dubs  him Wataru,
       literally the wanderer.  Wataru and Sophia set off on a  road  trip
       to  see  the country and the devastation that has resulted from the
       amnesia.  Meanwhile we  see  what  they  so  not,  that  government
       satellites are tracking their progress.

       The story naturally breaks into episodes, but after the opening  in
       San  Francisco  there  is one episode in Los Angeles and one in the
       desert, perhaps Utah.  Suddenly our  characters  are  on  the  East
       Coast.   One  scene  is  in  front  of a pillared building, perhaps
       Washington, and then New York.  It feels like there should be  more
       episodes  as  they  come across the country.  We are not cheated of
       the climactic fight, but we are cheated of a lot  of  understanding
       of  why  the  battle  is  being  fought  and what is going on.  The
       filmmakers had some impressive scenes that they wanted  to  include
       but  they  did  not  care to sweat the details that would have made
       this a real story.  Instead it is  just  a  collection  of  related
       incidents.   This  problem  is  not  uncommon  in Japanese animated
       films.

       The biggest problem with  the  plot  is  that  it  raises  so  many
       questions  and  then answers so few of them.  Who brought the wind?
       Why did they do it? How does  it  work?   How  widespread  are  the
       effects?   Is there a cure?  How long will it last?  Who is Sophia?
       Why is she here?  Why is Wataru being tracked  by  the  government?
       To be a decent story most if not all of these questions should have
       been answered in the writer's mind.  Only one of those questions is
       answered  and  not  really  very well.  At under ninety minutes the
       film does not seem to have time for explanations.  Leaving so  much
       unanswered  should  bother  the  audience, but in the age of THE X-
       FILES the bar seems to have been lowered on that expectation.

       General opinion is that the actual animation techniques in Japanese
       animation is very good.  That very simply is not true.  It is a lot
       better than bad Saturday morning animation.  I  think  what  people
       are  responding  to  is  not  the  animation  techniques, which are
       primitive, but the art direction  which  actually  is  quite  nice,
       though it does not stand out from other anime films.

       A WIND NAMED AMNESIA has really only one good idea and it  is  used
       up  in  the  first  fifteen  minutes of the film and it still feels
       incomplete.   Oddly,  the  song  over  the  end-credits  begins  in
       Japanese and then lapses into English. I rate it a 5 on the 0 to 10
       scale and a low +1 on the -4 to +4 scale.  [-mrl]

       ===================================================================

       3. THE LIMEY (a film review by Mark R. Leeper):

                 Capsule: But for a little bit of fancy editing,
                 this  could  be  a  TV  movie  from  the 1960s.
                 Steven    Soderbergh    gives     us     fairly
                 straightforward  crime  film packed nicely into
                 about 90 minutes.  A woman who had been  living
                 with  a  Hollywood  music  executive  has  died
                 mysteriously.  Her career criminal father comes
                 from  London  looking  for  vengeance.  Nothing
                 extraordinary,  but  short  and   entertaining.
                 Rating: (0 to 10), high +1 (-4 to +4)

       Steven Soderbergh is probably best-known for  his  SEX,  LIES,  AND
       VIDEOTAPE of a just a decade ago.  That was an unconventional film.
       His KING OF THE HILL was certainly a fine effort though of late  he
       has  been doing more conventional work, albeit well.  OUT OF SIGHT,
       in spite of some violence, was an amiable film.  With the exception
       of  a  little  strange  editing,  his latest could almost be a good
       1960s TV movie.  It is a plain, straightforward  crime  film  whose
       only  surprise  is  that there are no real surprises.  It has a bad
       guy and an avenger who implacably draws ever closer  to  his  prey.
       We watch fascinated like we would a fly caught in a spider's web as
       the spider moves in for the kill.

       Valentine (played by Peter Fonda) is a successful  Hollywood  music
       producer  with  a nice-looking house and a string of better-looking
       young women living with him.  One of  the  young  women  was  Jenny
       Wilson (Melissa George).  She got drunk one night and was killed in
       a car accident never completely explained.  Jenny was a  women  who
       always had self control and her father (Terrence Stamp), an English
       career criminal, knows there  is  something  very  wrong  with  the
       official  story about the accident.  Just having been released from
       a 9-year sentence in prison he finds his daughter is  dead  and  he
       comes  to the US to find out the truth.  The Americans who stand in
       his way continually underestimate Wilson and his  determination  to
       get   revenge.    Wilson  had  been  alerted  to  the  questionable
       circumstances of his daughter's death by a letter from a man  named
       Ed  (Luis  Guzman).  Now he recruits Ed to help him track down some
       answers.  His entourage is completed by a friend  of  his  daughter
       Elaine  (Lesley  Ann  Warren).  Wilson might almost be some sort of
       alien killing machine, which indeed he is.

       Subtle humor is generated by Wilson's use of  impenetrable  English
       rhyming  slang  that Ed cannot understand.  In one of the films two
       most memorable scenes makes a long speech to  a  DEA  official  who
       listens  patiently  without understanding a single word.  The other
       memorable  scene  is  Wilson's  assault   on   some   uncooperative
       characters  involved  in  Jenny's  death.   Set  in a warehouse the
       sequence establishes Wilson as an implacable enemy.  Wilson  is  in
       this  country  so  alien to him because he has a job to do.  And he
       does it in a straightforward and businesslike  manner.   Adding  to
       the  1960s feel of this film is the fact that it has given us three
       1960s stars, Stamp, Warren, and Fonda.  Stamp and Warren  act  very
       well  together  generating  some  chemistry  in  spite  of the very
       different backgrounds.

       Soderbergh tries a number of stylistic touches, most of which work.
       The   primary  exception  is  the  intentionally  confusing  visual
       editing.  The sound will be what one expects but visually  he  will
       be  rapidly  cutting  scenes  showing  the  Wilson's  memories, his
       thoughts, and the present.  Occasionally the conversation seems  to
       be  going  on between the two characters at two different locations
       at once.  Probably the effect is to  show  the  rapid  flitting  of
       Wilson's mind, but it leaves the viewer bewildered.

       Another of the stylistic touches that is getting  positive  comment
       is  that  footage for flashback sequences is taken from Ken Loach's
       1967  film  POOR  COW  which  featured  Stamp  32  years   younger.
       Certainly  this  is  more effective than trying to make up Stamp to
       look a lot younger or casting another actor.  It is a clever touch,
       but  it  is  not  as new as people seem to think.  1962's WHAT EVER
       HAPPENED TO BABY JANE? used clips of early  1930s  films  of  Bette
       Davis  and  Joan  Crawford  as  films that the characters played by
       Davis and Crawford had made early in their lives.

       This is a fairly violent film,  but  its  use  of  gore  is  fairly
       reserved,  certainly by 1990s film standards.  This is an enjoyable
       tribute to the 1960s crime film, more entertaining than  one  might
       expect.  I rate it a 6 on the 0 to 10 scale and a high +1 on the -4
       to +4 scale.  [-mrl]

                                          Mark Leeper
                                          HO 1K-644 732-817-5619
                                          mleeper@lucent.com

            I wonder if other dogs think poodles are members of 	    a weird religious cult.
                                          -- Rita Rudner


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